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Growth · Equipment Efficiency

Forging Guide

Go to +2. Stop there.. unless you are prepared to finish the ride to Mythic.

Forging Stones are too scarce to spend without a plan. The five prerequisite stages look like a smooth progression, but their efficiency is not smooth at all: +2 is the strongest cumulative breakpoint, while +3 through +5 become progressively more expensive for the stats they add.

+2 efficiency breakpointForging StonesMythic planningPulse Modules
The Breakpoint

Stage +2 is where Forging Stones work hardest.

At +2, one piece has gained 30% total basic stats for 80 cumulative Forging Stones. That works out to roughly 0.375% total basic-stat gain per Stone — better than stopping at +1, +3, +4, or +5.

STONES80 → TOTAL BOOST+30% → VALUE0.375%per Stone
01
Forging Efficiency

Why +2 beats the middle stages

The important number is cumulative return: how much total stat gain you have purchased for every Forging Stone invested to reach that point.

0.333%

+1

30 cumulative Stones
BEST
0.375%

+2

80 cumulative Stones
0.278%

+3

180 cumulative Stones
0.197%

+4

380 cumulative Stones
LOWEST
0.147%

+5

680 cumulative Stones
Stage reached Stone cost for step Boost gained Total boost Cumulative Stones Cumulative value / Stone
+1 30 +10% 10% 30 0.333%
+2 50 +20% 30% 80 0.375%
+3 100 +20% 50% 180 0.278%
+4 200 +25% 75% 380 0.197%
+5 300 +25% 100% 680 0.147%
Mythic 300 +100% 200% 980 0.204%*

*The Mythic line is not directly comparable to the five prerequisite stages because the final conversion also requires 50 Pulse Modules. The +2 rule is about the most efficient use of ordinary Forging Stones before that final commitment.

02
Recommended Method

The efficient forging path

Treat +2 as the normal destination and Mythic as a separate all-in project.

01

Forge one piece straight to +2

Do not spread 30-stone +1 upgrades across several pieces first. A complete 0 → +2 path costs 80 Forging Stones and produces a 30% basic-stat increase, which is the strongest cumulative return per stone on the prerequisite track.

02

Repeat the +2 breakpoint across your main formation

Prioritize equipment that is actually worn by your first fighting formation. Once those pieces are covered, repeat the same breakpoint on gear you actively use before pushing a random piece deeper.

03

Park the piece at +2

If you are not preparing to complete Mythic, stop. +3, +4, and +5 consume increasingly more Forging Stones for progressively worse cumulative efficiency.

04

Only cross +2 with a full Mythic plan

From +2, completing +3, +4, +5, and the final Mythic conversion requires another 900 Forging Stones, 420M Electricity, and 50 Pulse Modules. Treat that as one commitment, not four casual upgrades.

Most Players

Stop at +2

Use Forging Stones to build breadth across equipment that actually fights for you.

  • Finish your main formation first
  • Repeat +2 on additional active gear
  • Do not create a collection of +3/+4/+5 half-projects
Committed Mythic Target

Save the whole +2 → Mythic package

Once you cross the breakpoint, plan to finish rather than stopping midway.

ADDITIONAL STONES900 ELECTRICITY420M PULSE MODULES50
03
Eligibility

Forging stages have equipment prerequisites

Forging does not replace normal equipment enhancement and Power Core promotion. Later stages remain locked until the underlying piece is developed far enough.

Target stageEquipment levelPromotion requirementForging StonesPulse Modules
+1201 completed star30—
+2301 completed star50—
+3501 completed star100—
+4502 completed stars200—
+5602 completed stars300—
Mythic603 completed stars30050
04
Material Reality

Forging Stones are slow. Pulse Modules are the wall.

That difference is why a half-finished Mythic attempt can trap a lot of value in inefficient stages.

◆
Forging Stones

Earnable.. but scarce

Community references report Forging Stones from selected high-rarity Bounty rewards, Tyrant activity, Mythic events, milestone tracks, and paid offers. Exact sources change by server age and event rotation.

Strategy: spend them at breakpoints, not whenever you receive them.
⬢
Pulse Modules

The final conversion bottleneck

The final Mythic conversion requires 50 Pulse Modules per piece. In the sources checked for this guide, they are tied primarily to expensive event milestones or offers rather than dependable routine free income.

Strategy: do not assume you will “find the Modules later.”
05
Timing

Make the same Stones score twice when possible

Forging is permanent account growth. If the current event schedule also rewards it, wait for the scoring window.

⏱

Check the live task list before forging.

Alliance Duel and Full Preparedness scoring can vary with server age and game updates. Do not assume Forging Stones score on the same day as every other equipment material. Confirm the current in-game task list, then use your planned +2 or Mythic upgrade during the matching scoring window when practical.

06
Avoid This

Common forging mistakes

Most wasted Forging Stones come from progressing without deciding where the piece is supposed to stop.

×

Taking several pieces to +1 instead of completing the stronger 0 → +2 breakpoint.

×

Pushing one piece to +3, +4, or +5 without having a realistic path to the final Mythic conversion.

×

Spending scarce Forging Stones on equipment that is not part of your active fighting formations.

×

Confusing +5 with Mythic. +5 finishes the five stone stages; the final Mythic/MAX conversion is a separate step.

×

Ignoring the Power Core promotion and equipment-level requirements that unlock later forging stages.

×

Forging just because the button is available instead of checking current Alliance Duel and Full Preparedness scoring first.

SIN Command · Bottom Line

+2 is a breakpoint. Mythic is a project.

Take useful orange equipment to +2 for the strongest cumulative Forging Stone efficiency. Spread that breakpoint across the gear that actually fights for you. Only push past +2 when you have deliberately chosen that piece as a Mythic target and have a realistic path to finish it.